![]() ![]() Not only that, but there are also some bullet spreads that are common in Bullet Hell games. The shapes take form and rise/contract with the beat of the song itself and tend to be massive in size. The objective of the game is to avoid any and all shapes that aren’t yours or belong to other players. But, more likely than not, I had no problem seeing the shape I was controlling vs. Of course, there are times when things get really hectic. In fact, they will be able to track the shape they are controlling easily. As such, no player should feel completely lost during gameplay. The colors are pretty noticeable on their own amid the chaos that happens during the stages. ![]() However, other players take control of different shapes when they join the fray In Single-Player, you will always take control of a small blue square. In Just Shapes and Beats you take control of one of 4 different small shapes. Of course, once the veil drops, the games become more challenging. However, both are what could otherwise be considered very simple games. They are pretty different games on their own right, I know. This game reminds me of the Wiiware game Lilt Line. However, the game is also complex considering using a music-themed Bullet Hell style. ![]() It’s a game that got announced for the Nindies showcase (Alongside its PC version, of course) that’s simple in terms of design and gameplay mechanics. This game is none other than Just Shapes and Beats. ![]()
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